{"id":1846,"date":"2025-09-30T16:12:51","date_gmt":"2025-09-30T16:12:51","guid":{"rendered":"http:\/\/www.declareitspiritwear.com\/?p=1846"},"modified":"2025-10-01T15:10:24","modified_gmt":"2025-10-01T15:10:24","slug":"sonic-racing-crossworlds-review-great-ideas-with-questionable-execution","status":"publish","type":"post","link":"http:\/\/www.declareitspiritwear.com\/index.php\/2025\/09\/30\/sonic-racing-crossworlds-review-great-ideas-with-questionable-execution\/","title":{"rendered":"Sonic Racing: CrossWorlds review – great ideas with questionable execution"},"content":{"rendered":"
My first Sonic game was Sonic Advance 2 for the Game Boy Advance, and I remember sinking hours into it. Immediately, the franchise was cemented as one of my all-time favorites, as I ran the loops, crashed into many a spike, and spring boarded between platforms. Any Sonic game I\u2019ve played since both brings to mind comparisons to the classic game, and makes me yearn for it. Sonic Racing: CrossWorlds was no different.<\/p>\n
As soon as I booted up the game on my Nintendo Switch and heard the familiar sound effects, I knew I was going to have at least some fun – it\u2019s a new Sonic game, after all. I grew up on Mario Kart and was obsessed with Donkey Kong Barrel Blast for a period, so racing games are my bread and butter in many ways – I was excited to see the franchise\u2019s take on it. I wasn\u2019t prepared for the sheer chaos of what I found, and I’m not just talking about the craziness of the items. I\u2019ll start with the good.<\/p>\n